/*=auto=========================================================================

  Portions (c) Copyright 2005 Brigham and Women's Hospital (BWH) All Rights Reserved.

  See COPYRIGHT.txt
  or http://www.slicer.org/copyright/copyright.txt for details.

  Program:   3D Slicer
  Module:    $RCSfile: vtkMRMLSliceLinkLogic.cxx,v $
  Date:      $Date$
  Version:   $Revision$

=========================================================================auto=*/

// MRMLLogic includes
#include "vtkMRMLSliceLinkLogic.h"
#include "vtkMRMLSliceLogic.h"
#include "vtkMRMLApplicationLogic.h"

// MRML includes
#include <vtkEventBroker.h>
#include <vtkMRMLScene.h>
#include <vtkMRMLSliceCompositeNode.h>
#include <vtkMRMLSliceNode.h>

// VTK includes
#include <vtkCollection.h>
#include <vtkFloatArray.h>
#include <vtkMath.h>
#include <vtkMatrix4x4.h>
#include <vtkNew.h>
#include <vtkObjectFactory.h>
#include <vtkSmartPointer.h>
#include <vtkTransform.h>

// STD includes
#include <cassert>

//----------------------------------------------------------------------------
vtkStandardNewMacro(vtkMRMLSliceLinkLogic);

//----------------------------------------------------------------------------
vtkMRMLSliceLinkLogic::vtkMRMLSliceLinkLogic()
{
  this->BroadcastingEvents = 0;
}

//----------------------------------------------------------------------------
vtkMRMLSliceLinkLogic::~vtkMRMLSliceLinkLogic() = default;

//----------------------------------------------------------------------------
void vtkMRMLSliceLinkLogic::BroadcastingEventsOn()
{
  this->BroadcastingEvents++;
}

//----------------------------------------------------------------------------
void vtkMRMLSliceLinkLogic::BroadcastingEventsOff()
{
  this->BroadcastingEvents--;
}

//----------------------------------------------------------------------------
int vtkMRMLSliceLinkLogic::GetBroadcastingEvents()
{
  return this->BroadcastingEvents;
}

//----------------------------------------------------------------------------
void vtkMRMLSliceLinkLogic::SetMRMLSceneInternal(vtkMRMLScene* newScene)
{
  // List of events the slice logics should listen
  vtkNew<vtkIntArray> events;
  vtkNew<vtkFloatArray> priorities;

  float normalPriority = 0.0;
  float lowPriority = -0.5;
  // float highPriority = 0.5;

  // Events that use the default priority.  Don't care the order they
  // are triggered
  events->InsertNextValue(vtkMRMLScene::NodeAddedEvent);
  priorities->InsertNextValue(normalPriority);
  events->InsertNextValue(vtkMRMLScene::NodeRemovedEvent);
  priorities->InsertNextValue(normalPriority);
  events->InsertNextValue(vtkMRMLScene::StartBatchProcessEvent);
  priorities->InsertNextValue(normalPriority);
  events->InsertNextValue(vtkMRMLScene::StartImportEvent);
  priorities->InsertNextValue(normalPriority);
  events->InsertNextValue(vtkMRMLScene::StartRestoreEvent);
  priorities->InsertNextValue(normalPriority);

  // Events that need to a lower priority than normal, in other words,
  // guaranteed to be be called after other triggers
  events->InsertNextValue(vtkMRMLScene::EndBatchProcessEvent);
  priorities->InsertNextValue(lowPriority);
  events->InsertNextValue(vtkMRMLScene::EndImportEvent);
  priorities->InsertNextValue(lowPriority);
  events->InsertNextValue(vtkMRMLScene::EndRestoreEvent);
  priorities->InsertNextValue(lowPriority);

  this->SetAndObserveMRMLSceneEventsInternal(newScene, events.GetPointer(), priorities.GetPointer());

  this->ProcessMRMLSceneEvents(newScene, vtkCommand::ModifiedEvent, nullptr);
}

//----------------------------------------------------------------------------
void vtkMRMLSliceLinkLogic::OnMRMLSceneNodeAdded(vtkMRMLNode* node)
{
  if (!node)
  {
    return;
  }
  if (node->IsA("vtkMRMLSliceCompositeNode") || node->IsA("vtkMRMLSliceNode"))
  {
    vtkEventBroker::GetInstance()->AddObservation(node, vtkCommand::ModifiedEvent, this, this->GetMRMLNodesCallbackCommand());

    // If sliceNode we insert in our map the current status of the node
    vtkMRMLSliceNode* sliceNode = vtkMRMLSliceNode::SafeDownCast(node);
    SliceNodeStatusMap::iterator it = this->SliceNodeInteractionStatus.find(node->GetID());
    if (sliceNode && it == this->SliceNodeInteractionStatus.end())
    {
      this->SliceNodeInteractionStatus.insert(std::pair<std::string, SliceNodeInfos>(sliceNode->GetID(), SliceNodeInfos(sliceNode->GetInteracting())));
    }
  }
}

//----------------------------------------------------------------------------
void vtkMRMLSliceLinkLogic::OnMRMLSceneNodeRemoved(vtkMRMLNode* node)
{
  if (!node)
  {
    return;
  }
  if (node->IsA("vtkMRMLSliceCompositeNode") || node->IsA("vtkMRMLSliceNode"))
  {
    vtkEventBroker::GetInstance()->RemoveObservations(node, vtkCommand::ModifiedEvent, this, this->GetMRMLNodesCallbackCommand());

    // Update the map
    vtkMRMLSliceNode* sliceNode = vtkMRMLSliceNode::SafeDownCast(node);
    if (sliceNode)
    {
      SliceNodeStatusMap::iterator it = this->SliceNodeInteractionStatus.find(node->GetID());
      if (it != this->SliceNodeInteractionStatus.end())
      {
        this->SliceNodeInteractionStatus.erase(it);
      }
    }
  }
}

//----------------------------------------------------------------------------
void vtkMRMLSliceLinkLogic::OnMRMLNodeModified(vtkMRMLNode* node)
{
  // Update from SliceNode
  vtkMRMLSliceNode* sliceNode = vtkMRMLSliceNode::SafeDownCast(node);
  if (sliceNode && sliceNode->GetID() //
      && this->GetMRMLScene() && !this->GetMRMLScene()->IsBatchProcessing())
  {
    SliceNodeStatusMap::iterator it = this->SliceNodeInteractionStatus.find(sliceNode->GetID());
    // if this is not the node that we are interacting with, short circuit

    if (!sliceNode->GetInteracting() || !sliceNode->GetInteractionFlags())
    {
      // We end up an interaction on the sliceNode
      if (it != this->SliceNodeInteractionStatus.end() && it->second.Interacting)
      {
        vtkMRMLSliceCompositeNode* compositeNode = this->GetCompositeNode(sliceNode);
        if (!compositeNode->GetHotLinkedControl() && //
            sliceNode->GetInteractionFlags() == vtkMRMLSliceNode::MultiplanarReformatFlag)
        {
          this->BroadcastSliceNodeEvent(sliceNode);
        }
        this->SliceNodeInteractionStatus.find(sliceNode->GetID())->second.Interacting = sliceNode->GetInteracting();
      }
      return;
    }

    // SliceNode was modified. Need to find the corresponding
    // SliceCompositeNode to check whether operations are linked
    vtkMRMLSliceCompositeNode* compositeNode = this->GetCompositeNode(sliceNode);

    if (compositeNode && compositeNode->GetLinkedControl())
    {
      // Slice node changed and slices are linked. Broadcast.
      // std::cout << "Slice node changed and slices are linked!" << std::endl;

      if (it != this->SliceNodeInteractionStatus.end() && !it->second.Interacting)
      {
        it->second.Interacting = sliceNode->GetInteracting();
        // Start Interaction event : we update the current sliceNodeNormal
        this->UpdateSliceNodeInteractionStatus(sliceNode);
      }

      if (compositeNode->GetHotLinkedControl() || //
          sliceNode->GetInteractionFlags() != vtkMRMLSliceNode::MultiplanarReformatFlag)
      {
        this->BroadcastSliceNodeEvent(sliceNode);
      }
    }
    else
    {
      // Slice node changed and slices are not linked. Do not broadcast.
      // std::cout << "Slice node changed and slices are NOT linked!" << std::endl;
      return;
    }
  }

  // Update from SliceCompositeNode
  vtkMRMLSliceCompositeNode* compositeNode = vtkMRMLSliceCompositeNode::SafeDownCast(node);
  if (compositeNode && this->GetMRMLScene() && !this->GetMRMLScene()->IsBatchProcessing())
  {

    // if this is not the node that we are interacting with, short circuit
    if (!compositeNode->GetInteracting() || !compositeNode->GetInteractionFlags())
    {
      return;
    }

    if (compositeNode && compositeNode->GetLinkedControl())
    {
      // Slice composite node changed and slices are linked. Broadcast.
      // std::cout << "SliceCompositeNode changed and slices are linked!" << std::endl;
      this->BroadcastSliceCompositeNodeEvent(compositeNode);
    }
    else
    {
      // Slice composite node changed and slices are not linked. Do
      // not broadcast.
      // std::cout << "SliceCompositeNode changed and slices are NOT linked!" << std::endl;
    }
  }
}

//----------------------------------------------------------------------------
void vtkMRMLSliceLinkLogic::OnMRMLSceneStartBatchProcess()
{
  // Note the sense. Turning "on" tells the link logic that we are
  // already broadcasting an event, so don't rebroadcast.
  // std::cerr << "OnMRMLSceneStartBatchProcess" << std::endl;
  this->BroadcastingEventsOn();
}

//----------------------------------------------------------------------------
void vtkMRMLSliceLinkLogic::OnMRMLSceneEndBatchProcess()
{
  // Note the sense. Turning "off" tells the link logic that we are
  // not already broadcasting an event, so future events can be broadcast
  // std::cerr << "OnMRMLSceneEndBatchProcess" << std::endl;
  this->BroadcastingEventsOff();
}

//----------------------------------------------------------------------------
void vtkMRMLSliceLinkLogic::OnMRMLSceneStartImport()
{
  // Note the sense. Turning "on" tells the link logic that we are
  // already broadcasting an event, so don't rebroadcast.
  // std::cerr << "OnMRMLSceneStartImport" << std::endl;
  this->BroadcastingEventsOn();
}

//----------------------------------------------------------------------------
void vtkMRMLSliceLinkLogic::OnMRMLSceneEndImport()
{
  // Note the sense. Turning "off" tells the link logic that we are
  // not already broadcasting an event, so future events can be broadcast
  // std::cerr << "OnMRMLSceneEndImport" << std::endl;
  this->BroadcastingEventsOff();
}

//----------------------------------------------------------------------------
void vtkMRMLSliceLinkLogic::OnMRMLSceneStartRestore()
{
  // Note the sense. Turning "on" tells the link logic that we are
  // already broadcasting an event, so don't rebroadcast.
  // std::cerr << "OnMRMLSceneStartRestore" << std::endl;
  this->BroadcastingEventsOn();
}

//----------------------------------------------------------------------------
void vtkMRMLSliceLinkLogic::OnMRMLSceneEndRestore()
{
  // Note the sense. Turning "off" tells the link logic that we are
  // not already broadcasting an event, so future events can be broadcast
  // std::cerr << "OnMRMLSceneEndRestore" << std::endl;
  this->BroadcastingEventsOff();
}

//----------------------------------------------------------------------------
void vtkMRMLSliceLinkLogic::PrintSelf(ostream& os, vtkIndent indent)
{
  this->Superclass::PrintSelf(os, indent);
  vtkIndent nextIndent;
  nextIndent = indent.GetNextIndent();
}

//----------------------------------------------------------------------------
bool vtkMRMLSliceLinkLogic::IsOrientationMatching(vtkMRMLSliceNode* sliceNode1, vtkMRMLSliceNode* sliceNode2, double comparisonTolerance /* = 0.001 */)
{
  if (sliceNode1 == nullptr || sliceNode2 == nullptr)
  {
    vtkErrorMacro("vtkMRMLSliceLinkLogic::IsOrientationMatching failed: invalid input");
    return false;
  }
  vtkMatrix4x4* sliceToRAS1 = sliceNode1->GetSliceToRAS();
  vtkMatrix4x4* sliceToRAS2 = sliceNode2->GetSliceToRAS();
  for (int axisIndex = 0; axisIndex < 3; axisIndex++)
  {
    double axisVector1[3] = { sliceToRAS1->Element[0][axisIndex], sliceToRAS1->Element[1][axisIndex], sliceToRAS1->Element[2][axisIndex] };
    double axisVector2[3] = { sliceToRAS2->Element[0][axisIndex], sliceToRAS2->Element[1][axisIndex], sliceToRAS2->Element[2][axisIndex] };
    vtkMath::Normalize(axisVector1);
    vtkMath::Normalize(axisVector2);
    if ((fabs(axisVector1[0] - axisVector2[0]) > comparisonTolerance)    //
        || (fabs(axisVector1[1] - axisVector2[1]) > comparisonTolerance) //
        || (fabs(axisVector1[2] - axisVector2[2]) > comparisonTolerance))
    {
      return false;
    }
  }
  return true;
}

//----------------------------------------------------------------------------
void vtkMRMLSliceLinkLogic::BroadcastSliceNodeEvent(vtkMRMLSliceNode* sliceNode)
{
  // only broadcast a slice node event if we are not already actively
  // broadcasting events and we are actively interacting with the node
  // std::cout << "BroadcastingEvents: " << this->GetBroadcastingEvents()
  //           << ", Interacting: " << sliceNode->GetInteracting()
  //           << std::endl;
  if (!sliceNode)
  {
    return;
  }
  if (!this->GetBroadcastingEvents())
  {
    this->BroadcastingEventsOn();

    int requiredViewGroup = sliceNode->GetViewGroup();
    vtkMRMLSliceNode* sNode;
    vtkCollectionSimpleIterator it;
    vtkSmartPointer<vtkCollection> nodes;
    nodes.TakeReference(this->GetMRMLScene()->GetNodesByClass("vtkMRMLSliceNode"));
    for (nodes->InitTraversal(it); (sNode = vtkMRMLSliceNode::SafeDownCast(nodes->GetNextItemAsObject(it)));)
    {
      if (sNode == sliceNode || !sNode)
      {
        continue;
      }
      if (sNode->GetViewGroup() != requiredViewGroup)
      {
        continue;
      }

      // Link slice parameters whenever the reformation is consistent
      if (vtkMRMLSliceLinkLogic::IsOrientationMatching(sliceNode, sNode))
      {
        // std::cout << "Orientation match, flags = " << sliceNode->GetInteractionFlags() << std::endl;
        // std::cout << "Broadcasting SliceToRAS, SliceOrigin, and FieldOfView to "
        //            << sNode->GetName() << std::endl;
        //

        // Copy the slice to RAS information
        if (sliceNode->GetInteractionFlags() & sliceNode->GetInteractionFlagsModifier() & vtkMRMLSliceNode::SliceToRASFlag)
        {
          sNode->GetSliceToRAS()->DeepCopy(sliceNode->GetSliceToRAS());
        }

        // Copy the slice origin information
        if (sliceNode->GetInteractionFlags() & sliceNode->GetInteractionFlagsModifier() & vtkMRMLSliceNode::XYZOriginFlag)
        {
          // Need to copy the SliceOrigin.
          double* xyzOrigin = sliceNode->GetXYZOrigin();
          sNode->SetXYZOrigin(xyzOrigin[0], xyzOrigin[1], xyzOrigin[2]);
        }

        // Forces the internal matrices to be updated which results
        // in this being modified so a Render can occur
        sNode->UpdateMatrices();
      }

      //
      // Some parameters and commands do not require the
      // orientations to match. These are handled here.
      //

      // Keeping zoom factor the same among all views (regardless of orientation)
      // is useful for reviewing a volume in multiple views.
      // Copy the field of view information. Use the new
      // prescribed x fov, aspect corrected y fov, and keep z fov
      // constant
      if (sliceNode->GetInteractionFlags() & sliceNode->GetInteractionFlagsModifier() & vtkMRMLSliceNode::FieldOfViewFlag)
      {
        sNode->SetFieldOfView(                                                                      //
          sliceNode->GetFieldOfView()[0],                                                           //
          sliceNode->GetFieldOfView()[0] * sNode->GetFieldOfView()[1] / sNode->GetFieldOfView()[0], //
          sNode->GetFieldOfView()[2]);
      }

      // need to manage prescribed spacing here as well?

      // Setting the orientation of the slice plane does not
      // require that the orientations initially match.
      if (sliceNode->GetInteractionFlags() & sliceNode->GetInteractionFlagsModifier() & vtkMRMLSliceNode::OrientationFlag)
      {
        // We could copy the orientation strings, but we really
        // want the slice to ras to match, so copy that
        sNode->GetSliceToRAS()->DeepCopy(sliceNode->GetSliceToRAS());

        // Forces the internal matrices to be updated which results
        // in this being modified so a Render can occur
        sNode->UpdateMatrices();
      }

      // Setting field of view and orientation of slice views do not require the orientations to match

      // Order of operations are important: reset rotation, snap to volume axis, reset FOV

      if ((sliceNode->GetInteractionFlags() & sliceNode->GetInteractionFlagsModifier() & vtkMRMLSliceNode::ResetOrientationFlag))
      {
        sNode->SetOrientationToDefault();
      }

      if ((sliceNode->GetInteractionFlags() & sliceNode->GetInteractionFlagsModifier() & vtkMRMLSliceNode::RotateToBackgroundVolumePlaneFlag) //
          && this->GetMRMLApplicationLogic()->GetSliceLogics())
      {
        vtkMRMLSliceLogic* logic = this->GetMRMLApplicationLogic()->GetSliceLogic(sNode);
        if (logic)
        {
          logic->RotateSliceToLowestVolumeAxes();
        }
      }

      // Resetting the field of view does not require the
      // orientations to match
      if ((sliceNode->GetInteractionFlags() & sliceNode->GetInteractionFlagsModifier() & vtkMRMLSliceNode::ResetFieldOfViewFlag) //
          && this->GetMRMLApplicationLogic()->GetSliceLogics())
      {
        // need the logic for this slice (sNode)
        vtkMRMLSliceLogic* logic = this->GetMRMLApplicationLogic()->GetSliceLogic(sNode);
        if (logic)
        {
          logic->FitSliceToBackground();
          sNode->UpdateMatrices();
        }
      }

      // Broadcasting the rotation from a ReformatWidget
      if (sliceNode->GetInteractionFlags() & sliceNode->GetInteractionFlagsModifier() & vtkMRMLSliceNode::MultiplanarReformatFlag)
      {
        this->BroadcastLastRotation(sliceNode, sNode);
      }

      // Setting the label outline mode
      if (sliceNode->GetInteractionFlags() & sliceNode->GetInteractionFlagsModifier() & vtkMRMLSliceNode::LabelOutlineFlag)
      {
        sNode->SetUseLabelOutline(sliceNode->GetUseLabelOutline());
      }

      // Broadcasting the visibility of slice in 3D
      if (sliceNode->GetInteractionFlags() & sliceNode->GetInteractionFlagsModifier() & vtkMRMLSliceNode::SliceVisibleFlag)
      {
        std::string layoutName(sliceNode->GetLayoutName() ? sliceNode->GetLayoutName() : "");
        std::string lname(sNode->GetLayoutName() ? sNode->GetLayoutName() : "");
        if (layoutName.find("Compare") == 0)
        {
          // Compare view, only broadcast to compare views
          if (lname.find("Compare") == 0)
          {
            // Compare view, broadcast
            sNode->SetSliceVisible(sliceNode->GetSliceVisible());
          }
        }
        else
        {
          // Not a compare view, only broadcast to non compare views
          if (lname.find("Compare") != 0)
          {
            // not a Compare view, broadcast
            sNode->SetSliceVisible(sliceNode->GetSliceVisible());
          }
        }
      }

      // Broadcasting the visibility of slice edge in 3D
      if (sliceNode->GetInteractionFlags() & sliceNode->GetInteractionFlagsModifier() & vtkMRMLSliceNode::SliceEdgeVisibility3DFlag)
      {
        std::string layoutName(sliceNode->GetLayoutName() ? sliceNode->GetLayoutName() : "");
        std::string lname(sNode->GetLayoutName() ? sNode->GetLayoutName() : "");
        if (layoutName.find("Compare") == 0)
        {
          // Compare view, only broadcast to compare views
          if (lname.find("Compare") == 0)
          {
            // Compare view, broadcast
            sNode->SetSliceEdgeVisibility3D(sliceNode->GetSliceEdgeVisibility3D());
          }
        }
        else
        {
          // Not a compare view, only broadcast to non compare views
          if (lname.find("Compare") != 0)
          {
            // not a Compare view, broadcast
            sNode->SetSliceEdgeVisibility3D(sliceNode->GetSliceEdgeVisibility3D());
          }
        }
      }

      // Setting the slice spacing
      if (sliceNode->GetInteractionFlags() & sliceNode->GetInteractionFlagsModifier() & vtkMRMLSliceNode::SliceSpacingFlag)
      {
        sNode->SetSliceSpacingMode(sliceNode->GetSliceSpacingMode());
        sNode->SetPrescribedSliceSpacing(sliceNode->GetPrescribedSliceSpacing());
      }

      // Setting the slab reconstruction thickness
      if (sliceNode->GetInteractionFlags() & sliceNode->GetInteractionFlagsModifier() & vtkMRMLSliceNode::UpdateSlabReconstructionThicknessFlag)
      {
        sNode->SetSlabReconstructionThickness(sliceNode->GetSlabReconstructionThickness());
      }

      // Setting the slab reconstruction mode

      //
      // End of the block for broadcasting parameters and commands
      // that do not require the orientation to match
      //
    }

    // Update SliceNodeInteractionStatus after MultiplanarReformat interaction
    this->UpdateSliceNodeInteractionStatus(sliceNode);
    this->BroadcastingEventsOff();
  }
}

//----------------------------------------------------------------------------
void vtkMRMLSliceLinkLogic::BroadcastSliceCompositeNodeEvent(vtkMRMLSliceCompositeNode* sliceCompositeNode)
{
  // only broadcast a slice composite node event if we are not already actively
  // broadcasting events and we actively interacting with the node
  // std::cout << "BroadcastingEvents: " << this->GetBroadcastingEvents()
  //           << ", Interacting: " << sliceCompositeNode->GetInteracting()
  //           << std::endl;
  if (!sliceCompositeNode)
  {
    return;
  }
  if (!this->GetBroadcastingEvents() && sliceCompositeNode->GetInteracting())
  {
    this->BroadcastingEventsOn();

    int requiredViewGroup = -1;
    vtkMRMLSliceNode* sliceNode = vtkMRMLSliceLogic::GetSliceNode(sliceCompositeNode);
    if (sliceNode)
    {
      requiredViewGroup = sliceNode->GetViewGroup();
    }
    vtkMRMLSliceCompositeNode* cNode;
    vtkCollectionSimpleIterator it;
    vtkSmartPointer<vtkCollection> nodes;
    nodes.TakeReference(this->GetMRMLScene()->GetNodesByClass("vtkMRMLSliceCompositeNode"));

    for (nodes->InitTraversal(it); (cNode = vtkMRMLSliceCompositeNode::SafeDownCast(nodes->GetNextItemAsObject(it)));)
    {
      if (cNode == sliceCompositeNode || !cNode)
      {
        continue;
      }
      if (requiredViewGroup >= 0)
      {
        vtkMRMLSliceNode* sNode = vtkMRMLSliceLogic::GetSliceNode(cNode);
        if (sNode && sNode->GetViewGroup() != requiredViewGroup)
        {
          continue;
        }
      }
      // Foreground selection
      if (sliceCompositeNode->GetInteractionFlags() & sliceCompositeNode->GetInteractionFlagsModifier() & vtkMRMLSliceCompositeNode::ForegroundVolumeFlag)
      {
        // std::cerr << "Broadcasting Foreground Volume " << sliceCompositeNode->GetForegroundVolumeID() << std::endl;
        cNode->SetForegroundVolumeID(sliceCompositeNode->GetForegroundVolumeID());
      }

      // Background selection
      if (sliceCompositeNode->GetInteractionFlags() & sliceCompositeNode->GetInteractionFlagsModifier() & vtkMRMLSliceCompositeNode::BackgroundVolumeFlag)
      {
        cNode->SetBackgroundVolumeID(sliceCompositeNode->GetBackgroundVolumeID());
      }

      // Labelmap selection
      if (sliceCompositeNode->GetInteractionFlags() & sliceCompositeNode->GetInteractionFlagsModifier() & vtkMRMLSliceCompositeNode::LabelVolumeFlag)
      {
        cNode->SetLabelVolumeID(sliceCompositeNode->GetLabelVolumeID());
      }

      // Foreground opacity
      if (sliceCompositeNode->GetInteractionFlags() & sliceCompositeNode->GetInteractionFlagsModifier() & vtkMRMLSliceCompositeNode::ForegroundOpacityFlag)
      {
        cNode->SetForegroundOpacity(sliceCompositeNode->GetForegroundOpacity());
      }

      // Labelmap opacity
      if (sliceCompositeNode->GetInteractionFlags() & sliceCompositeNode->GetInteractionFlagsModifier() & vtkMRMLSliceCompositeNode::LabelOpacityFlag)
      {
        cNode->SetLabelOpacity(sliceCompositeNode->GetLabelOpacity());
      }
    }

    this->BroadcastingEventsOff();
  }
}

//----------------------------------------------------------------------------
vtkMRMLSliceCompositeNode* vtkMRMLSliceLinkLogic::GetCompositeNode(vtkMRMLSliceNode* sliceNode)
{
  vtkMRMLSliceCompositeNode* compositeNode = nullptr;

  vtkCollectionSimpleIterator it;
  vtkSmartPointer<vtkCollection> nodes;
  nodes.TakeReference(this->GetMRMLScene()->GetNodesByClass("vtkMRMLSliceCompositeNode"));

  for (nodes->InitTraversal(it); (compositeNode = vtkMRMLSliceCompositeNode::SafeDownCast(nodes->GetNextItemAsObject(it)));)
  {
    if (compositeNode->GetLayoutName() && !strcmp(compositeNode->GetLayoutName(), sliceNode->GetName()))
    {
      break;
    }

    compositeNode = nullptr;
  }

  return compositeNode;
}

//----------------------------------------------------------------------------
void vtkMRMLSliceLinkLogic::BroadcastLastRotation(vtkMRMLSliceNode* sliceNode, vtkMRMLSliceNode* sNode)
{
  SliceNodeStatusMap::iterator it = this->SliceNodeInteractionStatus.find(sliceNode->GetID());
  if (it == this->SliceNodeInteractionStatus.end())
  {
    return;
  }

  // Calculate the rotation applied to the sliceNode
  double cross[3], dot, rotation;
  vtkNew<vtkTransform> transform;
  vtkMatrix4x4* sNodeToRAS = sNode->GetSliceToRAS();
  double sliceNormal[3] = { sliceNode->GetSliceToRAS()->GetElement(0, 2), //
                            sliceNode->GetSliceToRAS()->GetElement(1, 2), //
                            sliceNode->GetSliceToRAS()->GetElement(2, 2) };

  // Rotate the sliceNode to match the planeWidget normal
  vtkMath::Cross(it->second.LastNormal, sliceNormal, cross);
  dot = vtkMath::Dot(it->second.LastNormal, sliceNormal);
  // Clamp the dot product
  dot = (dot < -1.0) ? -1.0 : (dot > 1.0 ? 1.0 : dot);
  rotation = vtkMath::DegreesFromRadians(acos(dot));

  // Apply the rotation
  transform->PostMultiply();
  transform->SetMatrix(sNodeToRAS);
  transform->RotateWXYZ(rotation, cross);
  transform->GetMatrix(sNodeToRAS); // Update the changes

  sNode->UpdateMatrices();
}

//----------------------------------------------------------------------------
void vtkMRMLSliceLinkLogic::UpdateSliceNodeInteractionStatus(vtkMRMLSliceNode* sliceNode)
{
  SliceNodeStatusMap::iterator it = this->SliceNodeInteractionStatus.find(sliceNode->GetID());

  if (it != SliceNodeInteractionStatus.end())
  {
    it->second.LastNormal[0] = sliceNode->GetSliceToRAS()->GetElement(0, 2);
    it->second.LastNormal[1] = sliceNode->GetSliceToRAS()->GetElement(1, 2);
    it->second.LastNormal[2] = sliceNode->GetSliceToRAS()->GetElement(2, 2);
  }
}
